﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using BuzzwordBingo.Interface;

namespace BuzzwordBingo.Entities
{
    /// <summary>
    /// Buzzword, implements IBuzzWord
    /// </summary>
    public class BuzzWord : IBuzzWord
    {
        #region constructors

        /// <summary>
        /// Initialize with a buzzword as fuzzy as you can get it
        /// </summary>
        /// <param name="TheWord">buzz/fuzz word</param>
        public BuzzWord(string TheWord)
        {
            FuzzyWord = TheWord;
            IsMarked = false;
        }

        #endregion

        #region IBuzzWord Members

        public string FuzzyWord { get; set; }
        public bool IsMarked { get; set; }

        #endregion
    }
}
